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Welcome Social Engineering Village to DEF CON Safe Mode!

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  • Welcome Social Engineering Village to DEF CON Safe Mode!

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    Established at DEF CON 18, (way back in 2010) the Social Engineer Village, also known as the Social Engineering Village and now called SEVillage at DEF CON, is the one-stop shop for all things social engineering. From our humble beginnings with a small room and our sound proof booth to now running 5 events and a “Human Track” where social engineering talks are given. The SEVillage at DEF CON is the place for not only our flag ship event, the Social-Engineer Capture The Flag (The SECTF), but also Mission SE Impossible, the SECTF4Kids and the SECTF4Teens – AND THE ALL NEW OSINT CTF!

    What is that you say? You want to join us? Use the links below for all the details on how you can get involved with the SEVillage at DEF CON!

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    Yes, the rumors are true. Def Con is cancelled. However, parents we have heard your cry. We know that your kids have been home in quarantine, we know that you are looking for things for them to do. So, we have decided that this year the SECTF4Kids will be going virtual! We have created a truly unique and fun event for all kids to take part in! Held over the course of Friday, August 7 and Saturday, August 8, we truly think we have created a fun competition for all.

    For this unique event we will be hosting a Minecraft based event for the kids to take part in. With things like logic puzzles, in game exploits, and even a treasure hunt we know your kids will have a lot of fun (shhh, don’t tell them but they’ll probably learn something too!). Want to know if your kid qualifies for this competition? Then keep reading!

    Guidelines for Maximum Fun for All

    Social-Engineer.org wants every child (ages 6-12) to have a chance at participate in a virtual SECTF4Kids event. There are certain skills that must be mastered for both you and your child to enjoy participating. We are providing the following guidelines to help you, the parent, decide if you child has the skills necessary to compete. And, mostly importantly, for you both to have fun while doing it!

    The SECTF4Kids competition will include:
    • Reading directions/instructions at various points of the game at third to fifth grade reading levels.
    • Solving ciphers geared for third to fifth grade spelling levels.
    • Thinking critically about problem solving without the assistance of others.
    • Completing tasks or puzzles requiring logic, memory, or critical thinking skills.
    • Following quick verbal instructions requiring listening skills and being able to take notes.
    • A basic knowledge of how to play Minecraft or able to learn the controls of a new game quickly
    We also suggest the kids be able to read and comprehend any written directions by themselves to participate. Our goal is to challenge the kids while making it fun. We hope these guidelines help with both of those aspects.
    Rules for Participation

    Before you register your child, please make sure you can follow all the rules below:
    • The contestant must be between the ages of 6-12 at the time of the competition.
    • The parent or guardian must approve and complete the registration form.
    • A working copy of Minecraft Bedrock Edition for phones and tablets, Minecraft Console Edition for any console (I.E. Xbox, Playstation *NOTE: Nintendo Switch may not be compatible with the SECTF4Kids server), or Minecraft Windows Edition for PC. (any form is acceptable and will be compatible for the competition)
    • Need to have knowledge of and access to the Discord Application
    • Need to be present at their assigned time.
    The Do Not List
    • No cheating! Anyone accepting unauthorized help (including that of parents/guardians/siblings/friends (online or in person)) or sabotaging other teams will be disqualified.
    • Even in a virtual environment, all language and conduct should be aimed at leaving other people feeling better for having met you. Any contestants to use abusive language or conduct will be removed from the competition.
    • Using external cheats, exploits, or hacks will result in disqualification.
    • Use of in-game features to create foul language or inappropriate imagery will result in your removal.
    • If you can comply with all the above, and think your junior social engineer has the skills to win, then register below. This form must be completed by the parent or guardian. Completing this form does not guarantee participation.
    Signup Cutoff Date: July 20, 2020

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    The SECTF4Teens is only 3 years old, but it has gained its own reputation. Social-Engineer.org created this competition to provide a steppingstone for the youth of Def Con to step into social engineering. The youth showed up and let us tell you, they proved time and again that they can do anything we put before them. With Def Con 28 going virtual, it left us struggling with how we could still bring something to the table. Enter the Incredible Silvers. With their help we are bringing you a Teens OSINT CTF! Many have probably heard of their success with their OSINT CTFs, in fact they helped the SEVillage run one for the first time ever at DerbyCon! This version will be modified to fit the audiences age but will run just like the normal competition – real OSINT, real targets, and a lot of fun! And will include a real vishing portion! The event will be held one day, Saturday, August 8th.

    Think your teen will want to join? Then we want to hear from them. No, really, we do! We are asking your teen to explain to us in their own words why they think they should be chosen to compete and what they want to achieve competing in this competition.

    Keep reading for the guidelines and signup form!

    Guidelines for Maximum Fun for All

    Social-Engineer.org wants teens (ages 13-17) to have a chance at participating in the SECTF4Teens competition. Keep in mind, there are certain skills that really must be mastered by your teen to enjoy participating. The following guidelines were created to help you decide if your teen has the skills necessary to compete, and for them to have fun while doing it.

    The SECTF4Teens competitors will need:
    • Access to their own computer and the internet (their own computer is essential if more than one contestant is competing in the same household)
    • Access to a phone that they can make calls from (if parents prefer teens can use an app, such as the Burner App, to keep their phone number confidential)
    • Reading directions/instructions at a 9th grade reading level.
    • Solving ciphers geared for 9th grade spelling levels.
    If you feel your teen possesses all of these skills than please read on…

    Rules for Participation

    Before you register your teen, please make sure you can follow all the rules below:
    • The contestant must be between the ages of 13-17 at the time of the competition.
    • No assistance is to be provided by anyone
    • The parent or guardian must approve the registration form.
    • The parent or guardian agrees to be responsible for the contestant’s conduct.
    • Only the use of approved technology can be used. Work will have to be proved to successfully complete the competition.
    • No cheating! Anyone accepting unauthorized help (including that of parents/guardians/siblings/friends) or sabotaging other teams will be disqualified.
    THE DO NOT LIST

    The underlying idea of this contest: No one gets victimized for the duration of this contest. Social engineering skills can be demonstrated without engaging in unethical activities. The contest focuses on the skills of the contestant, not who does the most damage. Our goal is to raise awareness to the threat that social engineering poses and educate kids in skills that can be very useful in life.

    Items that are NOT allowed to be targeted at any point of the contest
    • Attempting to elicit confidential, legal, or personal target data (e.g. SS#, credit card numbers, passwords, etc.).
    • No paid search services can be used. All contestants must be able to provide a URL for each flag submission upon request. We will spot check the winning contestant and disqualify any source URLs that cannot be verified without requiring authentication beyond a generic LinkedIn, Spokeo, Twitter, Jigsaw, Flickr, Pastebin, shodan, or Facebook account that has no connection with any of the targets.
    • Contestants are not allowed to call, email, or elicit information from the targets in ANY way.
    • You get two guesses per challenge. Format does matter. Please read carefully and take note of the format for each flag.
    • Any techniques that would make a target feel as if they are “at risk” in any manner.
    • The use of threats or foul language.
    • Use common sense, if something seems unethical – don’t do it. If you have questions, ask a judge.
    • Contestants will compete on an individual basis; submissions consisting of multiple people on a team will not be accepted
    If at any point in the contest it appears that contestants are targeting anything on the “DO NOT” list, they will receive one warning. After the one warning, any infractions of the “DO NOT” list will result in disqualification from the contest.

    If you can comply with all the above and think your social engineer has the skills to win, then register below. This form must be completed by the teen signing up, especially the essay portion. This form must be signed by the parent or guardian. Completing this form does not guarantee participation.

    PGP key: dtangent@defcon.org valid 2020 Jan 15, to 2024 Jan 01 Fingerprint: BC5B CD9A C609 1B6B CD81 9636 D7C6 E96C FE66 156A
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