Hopper - Distributed Fuzzer : Luciano Remes : Wade Cappa

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  • number6
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    • Apr 2019
    • 2172

    #1

    Hopper - Distributed Fuzzer : Luciano Remes : Wade Cappa

    Presenter: Luciano Remes
    Co-Presenter: Wade Cappa
    Location: W308
    Day,Time: Fri Aug 9 , 2PM - 3:45PM
    Audience: Offense, AppSec, Security Research
    Project: https://github.com/Cybergenik/hopper

    Abstract:
    Hopper is a Coverage-Guided Greybox Distributed Fuzzer, inspired by AFL++, and written in Golang. Like other fuzzers, Hopper operates as a standard command-line interface tool, allowing you to run fuzz campaigns to find vulnerabilities and exploits in software. Hopper's mutation algorithm, energy assigning strategy, and out-of-process coverage gathering, are all inspired by AFL++, the current state of the art fuzzer. However, Hopper's distributed strategy differs substantially than AFL++ in an attempt to define a new distributed fuzzing paradigm. AFL++ and LibFuzzer have clear scaling limitations in larger environments, notably the AFL++’s rudimentary multi-machine mode. As an early prototype, Hopper addresses these limitations by implementing a deduplicating communication schema that establishes a consistency invariant, minimizing repeated work done by fuzzing nodes. Hopper is a standalone, new piece of software developed from scratch in the spirit of exploration, this is not yet another python plugin/extension for AFL++. Hopper is currently available on GitHub, including containerized runnable campaign demos. Tooling and observability are first class features, in the form of a TUI to monitor fuzzing campaigns, usage docs, and quick-start scripts for orchestrating fuzz campaigns.

    Bios:
    * Presenter:
    Luciano Remes received a B.S. in Computer Science from the University of Utah,
    where he did 2 years of grant-funded Systems research under the FLUX Research
    Group, finally working on his Thesis Hopper: Distributed Fuzzer. During this
    time, he also interned at AWS EC2 and Goldman Sachs SPARC infrastructure teams,
    as well as a few startups including Blerp and Basecamp. Currently, he's a
    Software Engineer at Palantir Technologies building distributed network
    infrastructure.
    * Co-Presenter:
    Wade Cappa recently graduated from Washington State University with a B.S in
    Computer Science and is now working at Palantir Technologies as a Software
    Engineer on distributed data systems. He previously worked at Microsoft in the
    Semantic Machines department, creating a dynamically linked debugging utility
    for an internal use tooling language. In his freetime he is working with a
    high-performance-computing research group on a cutting edge distributed
    strategy for approximating submodular monotonic optimizations.
    Starts
    August 9, 2024 14:00
    Ends
    August 9, 2024 15:45
    Location
    W308
    Last edited by number6; June 25, 2024, 16:01.
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