Have you played those flash-based "room escape" games? If you have, you know they're fun and generally addicting. They require critical thinking and an outside the box mentality.
What about a real-life Room Escape game?
Take a team and "lock" them in a room pre-staged with clues and let them find the means to escape. The team that escapes in the least amount of time wins. Many "hacker"-type skills could be incorporated into the game: cryptography, lockpicking, etc.
Potential problems or issues:
* Time intensive. Room needs to be pre-staged for each team.
* Rules. Hackers hate rules, but you can't let people destroy the room trying to escape.
* Liability issues. Is it even allowable to lock people in a room? Maybe a "training time out" system would help here. Better yet, maybe an airwall as one of the walls of the room would prevent any safety-related problems, and would allow the contest organizer access in any situation.
Thoughts?
What about a real-life Room Escape game?
Take a team and "lock" them in a room pre-staged with clues and let them find the means to escape. The team that escapes in the least amount of time wins. Many "hacker"-type skills could be incorporated into the game: cryptography, lockpicking, etc.
Potential problems or issues:
* Time intensive. Room needs to be pre-staged for each team.
* Rules. Hackers hate rules, but you can't let people destroy the room trying to escape.
* Liability issues. Is it even allowable to lock people in a room? Maybe a "training time out" system would help here. Better yet, maybe an airwall as one of the walls of the room would prevent any safety-related problems, and would allow the contest organizer access in any situation.
Thoughts?
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