Re: How would you make DEF CON 23 better than DEF CON 22?
A few issues this year:
1. The move to a new hotel should help a lot with this one: the villages need more space. If they're going to run talks in them like they did this year, they need still more space.
2. The DC101 room was minuscule. Last year's Track 4 room had the same problem -- I could never get in there due to capacity -- and this year's DC101 room was half that size. I assume the line of thinking was "less people will be interested in the noob track", but considering as it seems like 30-40% of attendees these days are first-time attendees, this is simply not true. I did like having a DC101 track run the whole weekend instead of making it Thursday only, though -- it just needed more room.
3. The pool party was subpar compared to DC20-21. I'm sure it's always tricky to deal with the hotel on having a late-night pool party, but this year the music was too quiet and often bad -- like some of last year's pool party bands, some of this years were amusing but... grating, and that drove me back inside. Bar lines were long (probably insufficiently staffed) for the number of people out there. Of course, if the alternative to "too quiet" is "shut down by the hotel at midnight," this may not be solvable.
4. Obviously everyone's annoyed by the badge lines, but I think the worst part of it wasn't the wait, but that we under-ordered & ran out of badges again. Everybody lines up early because they're afraid of not getting a badge, which makes the lines worse; it's going to take about 5 years *in a row* of not running out to stop this, and we just reset the clock on that again. Nobody wants to waste DEFCON's money on extra badges that won't get used, of course, but running out does a lot of avoidable harm.
5. The lack of slides on DCTV makes it useless for technical talks. Unfortunately, the slides on the CD often bear little resemblance to the slides being presented, so they don't always help. For most talks we'd actually be better off running the projector feed on DCTV with the room audio instead of putting the camera feed on it.
6. The disc duplicating station was a neat idea. We'd all love to get a hold of that 8TB of past DEFCON & other footage. However, why spend $16,000 on disk duplicators, which take 8 hours to fill a hard drive and require everyone who wants a copy to to buy $300 worth of hard disks, when for $16,000 you could run off 15,000 mastered 25GB Blu-Ray discs containing all that data and more? Instead of a few hundred people getting the archive, everyone at the conference could have, for a lower cost both to them and to DEFCON. Sure, not everybody has a Blu-Ray drive, but anybody willing to spend $300 on hard disks could spend $50 on a Blu-Ray drive.
Also, one really good thing from this year: Haven (evening Track 1 party) was awesome. The music was great, the decor and entrance was creative and interesting, the bars were adequately staffed and had minimal lines, and that massive room was full of people actually dancing and having a good time. In the past, the Black/White Balls were often good music playing to nearly-empty rooms; I'm not sure what exactly drew the crowd this year but it was more energetic than I'd ever seen it before, and it kept up all three nights.
A few issues this year:
1. The move to a new hotel should help a lot with this one: the villages need more space. If they're going to run talks in them like they did this year, they need still more space.
2. The DC101 room was minuscule. Last year's Track 4 room had the same problem -- I could never get in there due to capacity -- and this year's DC101 room was half that size. I assume the line of thinking was "less people will be interested in the noob track", but considering as it seems like 30-40% of attendees these days are first-time attendees, this is simply not true. I did like having a DC101 track run the whole weekend instead of making it Thursday only, though -- it just needed more room.
3. The pool party was subpar compared to DC20-21. I'm sure it's always tricky to deal with the hotel on having a late-night pool party, but this year the music was too quiet and often bad -- like some of last year's pool party bands, some of this years were amusing but... grating, and that drove me back inside. Bar lines were long (probably insufficiently staffed) for the number of people out there. Of course, if the alternative to "too quiet" is "shut down by the hotel at midnight," this may not be solvable.
4. Obviously everyone's annoyed by the badge lines, but I think the worst part of it wasn't the wait, but that we under-ordered & ran out of badges again. Everybody lines up early because they're afraid of not getting a badge, which makes the lines worse; it's going to take about 5 years *in a row* of not running out to stop this, and we just reset the clock on that again. Nobody wants to waste DEFCON's money on extra badges that won't get used, of course, but running out does a lot of avoidable harm.
5. The lack of slides on DCTV makes it useless for technical talks. Unfortunately, the slides on the CD often bear little resemblance to the slides being presented, so they don't always help. For most talks we'd actually be better off running the projector feed on DCTV with the room audio instead of putting the camera feed on it.
6. The disc duplicating station was a neat idea. We'd all love to get a hold of that 8TB of past DEFCON & other footage. However, why spend $16,000 on disk duplicators, which take 8 hours to fill a hard drive and require everyone who wants a copy to to buy $300 worth of hard disks, when for $16,000 you could run off 15,000 mastered 25GB Blu-Ray discs containing all that data and more? Instead of a few hundred people getting the archive, everyone at the conference could have, for a lower cost both to them and to DEFCON. Sure, not everybody has a Blu-Ray drive, but anybody willing to spend $300 on hard disks could spend $50 on a Blu-Ray drive.
Also, one really good thing from this year: Haven (evening Track 1 party) was awesome. The music was great, the decor and entrance was creative and interesting, the bars were adequately staffed and had minimal lines, and that massive room was full of people actually dancing and having a good time. In the past, the Black/White Balls were often good music playing to nearly-empty rooms; I'm not sure what exactly drew the crowd this year but it was more energetic than I'd ever seen it before, and it kept up all three nights.
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